Hallow Sounds - Chris Walasek - Sound Designer
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The Last of Us Redesign - 2019
Sound Design, Foley

Made over the course of a few weekends of my free time, and inspired by the people I worked with during my time at Naughty Dog, I decided to take a crack at a redesign to a quick scene from The Last of Us.
I stripped the dialogue from the game and designed around it, trying to pay close attention to detail and to get things to sound as close to real as possible.

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​Got any questions about my work?

Want to work with me?

Any good stories?

Funny jokes?

Feel free to message me about anything on your mind!

I dig talking to people just as much as I dig creating sounds for giant dragons or awesome spells.

And I really dig making sounds for giant, terrifying creatures and mind-blowingly cool spells.
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  • Home
  • Sound Design
    • Games >
      • The Last of Us Part II
      • ADORE
      • Immortal Darkness: Curse of the Pale King
      • Kyon
      • Dino Batter
      • Doomerang
      • Centauri
      • Tower Princess
    • Film >
      • The Buzz
      • Break
      • Milk Quest
      • Armageddon
      • Jilted
    • Redesigns >
      • The Last of Us
      • God of War
      • League of Legends
      • Anthem
      • World of Warcraft
      • Dark Souls
      • Halo
    • Playable Demos >
      • Kyon
      • Dino Batter
      • Platformer
      • Viking Village
  • Implementation
    • Wwise
    • FMOD
  • Contact