Hallow Sounds - Chris Walasek - Sound Designer
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Kena: Bridge of Spirits
Ember Lab
Sound Designer
Playstation 5 | PlayStation 4 | Epic Games
Worked on sound design for all rendered cutscenes in the game and the launch trailer.
Created original creature sounds for the purified Rot God. Edited dialogue lines for gameplay.
Worked closely with the composer to ensure that sound and music worked well together and have their own moments to shine.



Cutscene Sound Design
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I was mainly put in charge of creating all of the sound design for the games fully rendered cutscenes. There were so many incredible opportunities to flex different aspects of sound design - whether it was crafting tonal differences between Kena's cleansing and Toshi's corruption, giving more life to the Rot, getting the player stoked for new abilities, or the thrill of fighting new enemies; each one of these experiences was an absolute blast to create.   

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Release Trailer Sound Design
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Later on in the project, I was tasked with putting together original sound design and performing a final mix on the trailer for the game.
Obviously, I was pretty stoked about this since it was my first time doing something like this, and I knew PlayStation would hype it up.
I was given around 8 hours of total time for this, which included dialogue editing and processing, music editing, creating original sounds to hype up certain aspects of the trailer, and performing a final mix for all the stems to work well together. 


Original Creature Design​
Near the end of the project, I was tasked with creating sounds for a creature that only appeared in a select few cutscenes. I really got to get into the world, and concepted a bunch of ideas that made it feel at times large and threatening, but at other times soft and friendly. It was really fun trying to design creature vocalizations for a pretty wide range of emotions, and I was pretty stoked about how it all turned out!

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Send Me A Message!

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​Got any questions about my work?

Want to work with me?

Any good stories?

Funny jokes?

Feel free to message me about anything on your mind!

I dig talking to people just as much as I dig creating sounds for giant dragons or awesome spells.

And I really dig making sounds for giant, terrifying creatures and super-awesome looking spells.
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  • Home
  • Sound Design
    • Games >
      • Kena: Bridge of Spirits
      • The Last of Us Part II
      • ADORE
      • Immortal Darkness: Curse of the Pale King
      • Kyon
      • Dino Batter
      • Doomerang
      • Centauri
      • Tower Princess
    • Film >
      • The Buzz
      • Break
      • Milk Quest
      • Armageddon
      • Jilted
    • Redesigns >
      • Destiny 2
      • Ori and the Will of the Wisps
      • Demon's Souls
      • God of War
      • The Last of Us
      • League of Legends
      • Anthem
      • World of Warcraft
      • Dark Souls
      • Halo
    • Playable Demos >
      • Kyon
      • Dino Batter
      • Platformer
      • Viking Village
  • Implementation
    • Wwise
    • FMOD
  • Contact