Hallow Sounds - Chris Walasek - Sound Designer
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Doomerang - 2017
Sound Design, Audio Implementation, Dialogue Recording, Foley

Led a team of sound designers to create sound effects, record voice over, and implement audio into the game engine.
Created an online-accessible sound asset list and assigned roles and jobs to the other sound designers on the game.
​This counted for half of my Senior Thesis!

A small collection of sounds made for the game.

Send Me A Message!

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​Got any questions about my work?

Want to work with me?

Any good stories?

Funny jokes?

Feel free to message me about anything on your mind!

I dig talking to people just as much as I dig creating sounds for giant dragons or awesome spells.

And I really dig making sounds for giant, terrifying creatures and mind-blowingly cool spells.
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  • Home
  • Sound Design
    • Games >
      • The Last of Us Part II
      • ADORE
      • Immortal Darkness: Curse of the Pale King
      • Kyon
      • Dino Batter
      • Doomerang
      • Centauri
      • Tower Princess
    • Film >
      • The Buzz
      • Break
      • Milk Quest
      • Armageddon
      • Jilted
    • Redesigns >
      • The Last of Us
      • God of War
      • League of Legends
      • Anthem
      • World of Warcraft
      • Dark Souls
      • Halo
    • Playable Demos >
      • Kyon
      • Dino Batter
      • Platformer
      • Viking Village
  • Implementation
    • Wwise
    • FMOD
  • Resume
  • Contact